Sunday, May 10, 2015

Unit Six - BioTech + Art

I found it interesting that Professor Vesna mentioned body modification in this week’s lecture, as I wrote a bit about it in last week’s blog post for MedTech + Art. What is fascinating about the topic in light of this week’s line of thinking is that idea of going even farther than just sub-dermal implants, piercings, and tattoos, into playing with genetics. So far, most biotechnological art has dealt with bacteria, plants, or animals, but I would not be surprised to find it moving into human genetics in the future, once legal obstacles have been surmounted. In answer to one of the questions posed by Ruth West, no, I do not think there are limits to human creativity, although I do believe that there should be limits to what is actually carried out, based on ethical and moral standards.

Figure 1. Painting made with bacteria.
This week seems to be a good week to connect to another class I am currently taking, MCDB 50, which deals with the ethics and politics of human stem cell research. In the context of this topic, I will give my answer to another one of Ruth West’s questions: that of whether the restrictions for scientists and artists should be the same or different. I think that human embryonic stem cell research should be used solely for scientific research purposes, to develop treatments that can save people’s lives. I do not think it would be morally justifiable for artists to use these stem cells (which, it should be noted, require the destruction of human embryos to derive) for non-therapeutic purposes. In other words, there is a need for separate standards in some cases.

Figure 2. A prototype of bioreactor-grown tissue in the form of a jacket.
That said, I do believe that there is a value to the use of biotechnology for art, as I believe that in working together, bio-technologists and artists can build of the knowledge of each other and in doing so, advance both the field, and other aspects of society, at a much faster rate. Unlike scientists, artists are not limited by “some greater medical or biological necessity” (Miranda).

Figure 3. Bioart project that uses DNA to 3D print faces.
Works Cited:

"Bio Art & Design Awards." Bio Art Design Awards. Web. 11 May 2015.

"From the Laboratory to the Studio: Interdisciplinary Practices in Bio Art." School of Visual Arts | SVA | New York City. Web. 11 May 2015. .

Ghose, Tia. "Bio-Art: 3D-Printed Faces Reconstructed from Stray DNA." LiveScience. TechMedia Network, 16 Mar. 2015. Web. 11 May 2015.

Miranda, Carolina. "Weird Science: Biotechnology as Art Form." ARTnews. 18 Mar. 2013. Web. 11 May 2015.


Solon, Olivia. "Bioart: The Ethics and Aesthetics of Using Living Tissue as a Medium." Wired.com. 
Conde Nast Digital, 28 July 2011. Web. 11 May 2015.

1 comment:

  1. I love that you connected this week's topic to your other class. I am part of the science community also and I agree with you that artists should be limited in what they can actual carry out. Artists are incredibly creative and should work together with scientists to advance medicine and scientific research. I do not believe that artists should be allowed to use any living species in a project unless it furthers scientific research or answers a posing question. I believe the GFP bunny and the third ear were fascinating but a waste a time and money. We should not be harming animals or implanting extra tissue in a human just for "fun". The third ear was made from tissue that could have been used in a skin graft for a victim of a tragic accident.

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